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#shiva

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Sword of Seiros<p><strong>Uncharted: Legacy of Thieves Collection&nbsp;(PS5)</strong></p><p>I recently finished Uncharted 4: A Thief’s End. It was included in my subscription, bundled with The Lost Legacy. There’s some satisfaction to be had with games that don’t take 80 hours minimum to finish and are enjoyable and exciting from the start. It’s perfectly normal that I’m tired at the end of gaming year, and now I am looking for other (shorter) experiences. Also, I have a subscription to use which I forgot to cancel. I intend to make good use of it and try many games I never had the opportunity to play.</p><p>While I was playing A Thief’s End, I also remembered the time when I played Uncharted: Drake’s Fortune. I see the game came out in 2007 but I must have played it in 2008 on my PS3 which my parents encouraged me to buy. I said previously (I guess) that I was a PC gamer at heart. I couldn’t even find my way around a controller. How things change. Now I can’t find my way around a keyboard! My mother played Little Big Planet to exhaustion. She played online with younger people and didn’t tell them how old she was. “Well, you can’t be <em>that </em>old if you play much better than me,” they said. She just chuckled and proceeded to beat the levels to perfection. After countless hours in Super Mario Bros. and all Marios on Game Boy, Little Big Planet was a walk in the park.</p><p>She had the big PS3, and I got a PS3 slim. At the time, I had a Gamestop nearby, but I don’t think it exists anymore. I could trade in games and with the little money I got back I could buy second-hand games. Money was a problem, and I didn’t have access to many games because of it. Japanese games weren’t trending at the time in my country, and they were usually more expensive. Maybe that’s why I heard about Demon’s Souls only a few years ago. The internet also wasn’t the same, and I had strong opinions about social networks and that new thing called Facebook.</p><p>Uncharted: Drake’s Fortune was probably one of the most amusing games I played at the time. I also remember Heavy Rain and The Last Of Us, but Uncharted gave me that sense of adventure and of being a true Indiana Jones, exploring <em>uncharted </em>lands and finding treasure. El Dorado is briefly mentioned in Uncharted 4. There are references to other games in the franchise that I wasn’t able to pick up on because I didn’t play them. It’s right at the start in Uncharted 4 when Nate was checking the items in his collection, and then at the very end.</p><em>As far as the eye can see. There’s this and more of this.</em><p>There’s a big difference compared to Drake’s Fortune in terms of graphics, but the parkour fun was the only memory I needed to reawaken the satisfaction I felt while climbing those mountains and getting into trouble! And climbing I did, through magnificent landscapes, creepy mountains, gigantic buildings, dangerous seas – <em>hic sunt leones</em>! It’s man and woman against nature and Nature. Please, no more exploding mummies inside dark underground corridors, though.&nbsp;</p><p>In this installment, Nathan Drake and his brother Sam set out on an adventure to find Henry Avery’s treasure. During their childhood, they came across a book containing all the research written by their mother, Cassandra Morgan, about the pirate colony Libertalia and Avery’s treasure. In an attempt to deceive Nate into helping him, Sam came up with a crazy story after escaping a prison in Panama. Thinking his brother’s life was in jeopardy, Nate couldn’t refuse the treasure hunt. With the siblings reunited, they got the help of seasoned Sully, and after some progress, Sam’s wife, Elena Fisher, joined the fold.&nbsp;</p><p>Everything started with a hollow <a href="https://en.wikipedia.org/wiki/Penitent_thief" rel="nofollow noopener noreferrer" target="_blank">Saint Dismas</a> cross containing a map to a location in the Scottish Highlands. At this location – beautifully crafted with a monastery-like atmosphere – they found a map pointing to King’s Bay in Madagascar. In Madagascar there were a lot of feel-good climbing, gunfights and puzzles! I adore those, and they usually show at turning points in the story, when there’s extra motivation to solve them fast. They’re not very hard to solve, and beyond closed doors and paths there are more answers and new hints for the treasure’s location. Libertalia and New Devon were the next stops, and then the actual location of Avery’s treasure.</p><em>A lively market. At the end we solved a puzzle inside a bell tower</em>.<p>I have two questions for treasure hunters. When you’re traveling around the world hunting for treasure, do you ever feel that you’re stealing from someone?&nbsp;</p><p>Why is the transport of said treasure just an afterthought, especially if you know beforehand that you’re going against an army and there are only four of you?</p><p>This intrigues me. I don’t have a treasure hunter’s spirit, but I’m great at making a detailed inventory. Nate and Sam aren’t entirely oblivious to the morality of hunting for riches that don’t belong to them, much less to their culture. Between the lines, Nate aligns with the good thief; Sam, obviously, with the unrepentant thief. I never trusted him, and with good reason. In the end, everyone’s happy and gets their share because they’re all thieves, and at least the core group learned something about forgiveness. The bad guys were dealt with, and the game ended with a very cozy epilogue.</p><em>Can you find Nate?</em><p><strong>The Lost Legacy</strong> is an expansion to the main game. It’s a shorter game with a map where every location is easily reachable by car and packed with monuments to explore. It tells the story of Chloe Frazer, a character I didn’t know before because she appeared in Uncharted 2 and 3, and Nadine Ross, who was part of the bad guys’ crew in A Thief’s End, but was nuanced and pretty cool. Again, influenced by the obsessions of a family member, this time her father, Chloe sets out on a hunt for the Tusk of Ganesh. At least, that’s something you can put inside a backpack. She steals an artifact key from the bad guy Asav, a charming ex-doctor who thinks he has the right to the power of old kings and wants to bring death and misery to India. What ensues is a game of cat and mouse.</p><p>I profoundly loved this game and its setting. The developers didn’t shy away from showing us India’s grandiose landscapes, waterfalls flanked by colossal sculptures of powerful gods, profusely decorated interiors with little figurines of servants and queens, a colossal figure of Lord Shiva that I spent an hour looking at, wonderful, magnificent mythology and history carefully explained by Chloe when passing by any objects or engravings created under the Hoysala Empire, a young elephant we saved from certain death, who transported us back to its family and our escape, clear water spots with bright blue and green hues, defense towers and temples guarded by mechanical statues ready to strike. The scale was overwhelming and humbling at the same time.</p><em>A colossal sculpture of Shiva. It’s also a big puzzle room.</em><p>The puzzles were fun to solve. My favorite was a set of three rooms with pillars. Next to the pillars were statues holding weapons. Each statue was fixed into place, and they rotated their bodies to face a pillar, raised their weapons and finished the move with a strike. The objective was to jump from pillar to pillar, avoiding getting hit by the weapons of all statues combined. It was extremely satisfying, like a dance! I could imagine a side-game with variations of this puzzle, harder and harder to solve, with different pattern combinations.</p> <p>Another one that’s very common in these adventure/puzzle games is to direct a ray of light from a source to a crystal and subsequently into a mirror to project the light further. Positioning and rotating these combined mirrors will redirect the ray of light into a door or lock to open it.&nbsp;</p><p>The first half of the game wasn’t very combat-intensive. Even though the experience was mostly guided, there was still enough room for peaceful exploration. The combat encounter inside and outside a moving train was completely bonkers. I imagine how hard it must be to play on the hardest difficulty. All the other encounters involved elements of stealth and gunfights. As in all games with these elements, my stealth usually lasts for 2 minutes tops, followed by a bullet shower. It’s the intention that counts.</p><em>Ganesh and Ganesh. Is the treasure close?</em><p>After finding the treasure and during a well-deserved respite after dealing with Asav, Chloe mentioned her intention to negotiate a finder’s fee with the Ministry of Culture. Sam thought she was pulling his leg. She wasn’t. It’s uncertain if she followed through with it, but the thought was there. Just think about all the wonderful artifacts stolen in the course of illegal expeditions or looted during wars, ending up on the black market and bought by some old rich dude to decorate his mansion.</p><p><em>Save the artifacts, burn the house</em>. – Words of the wise Seiros, the Dragon Queen of Fódlan.</p><p><span></span></p><p><a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://swordofseiros.wordpress.com/tag/action-games/" target="_blank">#actionGames</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://swordofseiros.wordpress.com/tag/adventure-games/" target="_blank">#adventureGames</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://swordofseiros.wordpress.com/tag/artifacts/" target="_blank">#artifacts</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://swordofseiros.wordpress.com/tag/gaming/" target="_blank">#gaming</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://swordofseiros.wordpress.com/tag/ganesh/" target="_blank">#ganesh</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://swordofseiros.wordpress.com/tag/india/" target="_blank">#india</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://swordofseiros.wordpress.com/tag/nathan-drake/" target="_blank">#nathanDrake</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://swordofseiros.wordpress.com/tag/playstation-5/" target="_blank">#playstation5</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://swordofseiros.wordpress.com/tag/puzzle/" target="_blank">#puzzle</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://swordofseiros.wordpress.com/tag/sam-drake/" target="_blank">#samDrake</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://swordofseiros.wordpress.com/tag/shiva/" target="_blank">#shiva</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://swordofseiros.wordpress.com/tag/stolen-artifacts/" target="_blank">#stolenArtifacts</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://swordofseiros.wordpress.com/tag/treasure-hunters/" target="_blank">#treasureHunters</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://swordofseiros.wordpress.com/tag/uncharted-4/" target="_blank">#uncharted4</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://swordofseiros.wordpress.com/tag/uncharted-a-thiefs-end/" target="_blank">#UnchartedAThiefSEnd</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://swordofseiros.wordpress.com/tag/uncharted-legacy-of-thieves-collection/" target="_blank">#unchartedLegacyOfThievesCollection</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://swordofseiros.wordpress.com/tag/uncharted-the-lost-legacy/" target="_blank">#unchartedTheLostLegacy</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://swordofseiros.wordpress.com/tag/video-games/" target="_blank">#VideoGames</a></p>
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