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#gamecube

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Out of Print Archive (meppi64)<p>Review for Super Monkey Ball on GameCube.<br>Taken from GamesMaster 114 - December 2001 (UK)</p><p>This issue can be downloaded here:<br><a href="https://www.outofprintarchive.com/catalogue/GamesMaster.html" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">outofprintarchive.com/catalogu</span><span class="invisible">e/GamesMaster.html</span></a></p><p><a href="https://retro.pizza/tags/RetroGaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RetroGaming</span></a> <br><a href="https://retro.pizza/tags/nintendo" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nintendo</span></a> <br><a href="https://retro.pizza/tags/Sega" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Sega</span></a> <br><a href="https://retro.pizza/tags/gameCube" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gameCube</span></a></p>
NintendojoFR<p>MER IL È FOU!!</p><p>Des tarés ont porté Windows NT (l’original hein, de 1994) sur GameCube, Wii et Wii U !</p><p><a href="https://github.com/Wack0/entii-for-workcubes" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/Wack0/entii-for-wor</span><span class="invisible">kcubes</span></a></p><p>Ça s’inscrit dans un projet plus large de portage de Windows NT vers les plateformes PowerPC d’IBM.</p><p>Crédit photo:  u/catgame4116<br><a href="https://m.nintendojo.fr/tags/GameCube" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameCube</span></a> <a href="https://m.nintendojo.fr/tags/NintendoGameCube" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NintendoGameCube</span></a> <a href="https://m.nintendojo.fr/tags/WindowsNT" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>WindowsNT</span></a></p>
16 Bit Virtual Studios<p>Does it look dumb? Yes</p><p>Does it work? Yes</p><p>Got a flippy drive and designing my own IO plate for the <a href="https://mastodon.social/tags/GameCube" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameCube</span></a> for this sd card reader. This is my temporary fix until the plate is done</p><p><a href="https://mastodon.social/tags/nintendo" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nintendo</span></a> <a href="https://mastodon.social/tags/flippydrive" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>flippydrive</span></a></p>
Nintendo Zen<p>SUPER MONKEY BALL [ スーパーモンキーボール ]<br>• GameCube / 2001.<br>* Launch Advertising </p><p><a href="https://mastodon.social/tags/SuperMonkeyBall" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SuperMonkeyBall</span></a> <a href="https://mastodon.social/tags/%E3%82%B9%E3%83%BC%E3%83%91%E3%83%BC%E3%83%A2%E3%83%B3%E3%82%AD%E3%83%BC%E3%83%9C%E3%83%BC%E3%83%AB" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>スーパーモンキーボール</span></a> <a href="https://mastodon.social/tags/Sega" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Sega</span></a> <a href="https://mastodon.social/tags/NGC" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NGC</span></a> <a href="https://mastodon.social/tags/GameCube" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameCube</span></a> <a href="https://mastodon.social/tags/Nintendo" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Nintendo</span></a> <a href="https://mastodon.social/tags/ZenArcade" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ZenArcade</span></a></p>
Eduardo Medina<p>En los últimos tiempos he visto muchas reivindicaciones de Doom 3 como juego de terror. Sinceramente, como juego de terror involuntario me quedo mucho antes con <a href="https://mastodon.social/tags/MetroidPrime" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MetroidPrime</span></a> 2: Echoes, el tercer <a href="https://mastodon.social/tags/videojuego" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videojuego</span></a> más aterrador que haya jugando nunca después de Outlast y el remake del primer Resident Evil.</p><p>El trabajo de Kenji Yamamoto con la banda sonora es de lo mejor que haya escuchado nunca en un videojuego, y aquí lo peta con la ambientación. <a href="https://www.youtube.com/watch?v=VEVQ6JxQFr4" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/watch?v=VEVQ6JxQFr4</span><span class="invisible"></span></a></p><p><a href="https://mastodon.social/tags/Metroid" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Metroid</span></a> <a href="https://mastodon.social/tags/Nintendo" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Nintendo</span></a> <a href="https://mastodon.social/tags/GameCube" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameCube</span></a></p>
Arti 🇺🇦<p>The Wii U gamepad's screen isn't great for HD content, but works great as a retro portable console. At least within the confines of your living room 🚬🫡</p><p><a href="https://retro.pizza/tags/wiiu" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>wiiu</span></a> <a href="https://retro.pizza/tags/nintendo" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nintendo</span></a> <a href="https://retro.pizza/tags/gamecube" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamecube</span></a></p>
Mr. Pablington<p>As the <a href="https://mstdn.games/tags/NintendoSwitch2" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NintendoSwitch2</span></a> approaches... which <a href="https://mstdn.games/tags/Gamecube" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gamecube</span></a> game should Nintendo be remaking next?</p><p>I’ll go first: <a href="https://mstdn.games/tags/FZeroGX" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FZeroGX</span></a></p><p>That game is incredible, still holds up today and there aren’t many games like it.</p>

Review for Dr. Muto on GameCube.
Taken from Nintendo Official Magazine 127 - April 2003 (UK)

Sometimes there are games that I end up loving and I can't really explain why.
I think the art design is really off-putting, yet I find it charming.
I have no idea how I gave this one even a chance many years ago on Xbox I think, but I'm really glad I did.

You can download the full issue here:
outofprintarchive.com/catalogu

#RetroGaming
#nintendo
#GameCube